In the rapidly evolving world of graphic design, staying ahead means embracing emerging technologies that redefine creativity and workflow. As a graphic design student, experimenting with tools like AI-driven design software, augmented reality and virtual reality. This exploration fosters a mindset of adaptability and problem-solving, preparing you for the dynamic challenges of the industry.
Miro and Workflow
Miro is a versatile tool that helps streamline the graphic design workflow by providing a collaborative, visual workspace. Here’s how I use it to plan briefs:
Kickoff & Brainstorming - Use Miro to define goals, gather insights, and brainstorm ideas with sticky notes and mind maps.
Mood Boards - Collect visual references, colour palettes, and inspirations on a dedicated board.
Task Management - Organise tasks using a Kanban board or timeline with clear deadlines and priorities.
Wireframing - Create low-fidelity layouts or sketches using drawing tools.
Feedback & Iteration - Upload designs, collect feedback with comments, and track changes in real time.
Final Review - Present polished designs using frames and a clear narrative flow.

Neurodiversity
I enjoyed creating this campaign as I think diversity as a whole is very important. Our group focused on Autism in children and how they may react to different things. As well as gathering information to use for our campaign, I wanted to create little mascots (using Illustrator) inspired by some infographic characters I found online. I researched using Pinterest, Behance and Instagram, since what’s where you’ll find most mascots these days. I’m not that experienced at Adobe Illustrator so I did what I could.



Mascots
I wanted these to be obviously child friendly and not too harsh on the eyes. I also wanted to showcase what autism is a spectrum and there isn’t a specific way someone with autism should look or act like. I chose to use shapes to represent the spectrum.
Each mascot has a fact and a hashtag to raise awareness and ask others to be considerate in public spaces.
Adobe Aero
Using Adobe Aero to create an AR experience with my own images was a fun and creative process. Importing my visuals made the project feel unique and personal. The tools were easy to use, and I enjoyed experimenting with how the images moved and interacted in 3D space.
Python and AI
With the 6x6 briefs, I challenged myself to try something completely unknown to me which was coding. Originally, I was going to use a zine format for my quiz but Graham suggested I try Python and create a physical box to screen my quiz on.
Luckily, my brother is bit of a coding whizz so I also had him help me. I'm usually quite skeptical of AI because how it's being used for bad more than good but for this particular project, I found it very useful. It even simulated the code itself so I could have a demo of it before even having to download Python. It was a good way to showcase what I wanted my quiz to be like and to test different outcomes.

3D and frame by frame animation
I've experimented with 3D before in Blender but Cinema 4D was a new world to me. We were taught how to make red blood cells and learn how to use some tools. I would definitely try this in the future and apply to projects. I have tried frame by frame animation but only on Procreate on my iPad but the Photoshop way is more effective I think.

Conclusion
Throughout this module on technologies in design, I have gained insights into the evolving landscape of graphic design and the role technology plays in shaping it. Attending workshops allowed me to engage directly with software and techniques that are integral to design practices. These experiences not only enhanced my technical skills but also deepened my understanding of how to integrate innovation into creative workflows. Overall, this module has significantly broadened my perspective of the design industry.