Jitter

For me, animation feels the most frustrating due to how tedious it can be. Although during this process and testing out this application i thought it was easy and rewarding when you produce something you're proud of. I realised it was more simple than other applications i would ordinarily use for this kind of outcome, like after affects.

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these are two of my outcomes from my time experimenting with jitter, i think they came out pretty good especially the first one, i think the way they fall and the timing of it makes it look interesting.