We used Cinema 4D to simulate the movement of white and red blood cells within a blood vessel. To start, we modeled the red blood cells using geometry and enhanced them with collider bodies, simple materials, and various other techniques. Next, we created the white blood cells, applying a displacer animation to the texture to produce a dynamic, waving effect.
Using a cloner, we replicated the cells and randomised their positions, generating a realistic distribution. By adding rigid body bullet tags, introducing turbulence, and disabling gravity, we achieved lifelike cell movement within the vessel. We also squeezed the middle of the vessel in to make more traffic with the cells, this simulated a heart attack.
Overall, I enjoyed this project more than I thought I was going to. It felt really tricky at first, but once I got into the swing of things, it became easier. I was really pleased with my end result.