5.2 process document

In the 5.2 module I explored different contemporary graphic design practices. Acquiring skills in new technologies. I found the process of experimentation eyeopening, as I was introduced to possibilities for my work that I wouldn't of thought of before. I also enjoyed blogging my work as I went along as it allowed my to keep track of my work and in some cases go back to previous work to inspire my current project at the time. This module has overall given my a wider perspective of what is possible in the modern world and excited me for more opportunities in the future with the evolution of technology.

Reflection

Initially researching and then reflecting on a project from 1st year was interesting. After a seminar and some more in-depth research my ideas for the app were much greater already.

Reflection on 4.3, Graphic Design Projects(Fundamentals), UX (Mobile App).
Technological developments mean that design today has little limitations. During the 4.3 user experience section of the graphic design projects (fundamentals) module, I used a new technology to me at the time, Figma. However, after being introduced to more technologies I believe I could elevate my app design further.

Neurodivercity campaign

The neurodivercity campaign then allowed me to use my knew knowledge and create a new idea. I also enjoyed working in a group for this project as we all had lots of ideas allowing us to eventually narrow it down to a strong one the we felt covered the right message.

5.2.1 Neurodiversity Campaign
Our Campaign objective is to raise awareness for dyslexia, and display the challenges they face. We came to this idea by initially discussing the fact we wanted it to be interactive as that would appeal to the neurodivergent audiences. We also thought about including famous people who have dyslexia in

Augmented Reality

AR was interesting as I had always seen it and didn't realise how simple it was to do using Adobe Aero.

5.2.2 An Augmented Reality Intervention
Using skills learnt in the AR workshop, we created a site-specific AR project that interacts with and comments on the environment in the city. We used inspiration from the 5.2.1 campaign project, Raising Neurodiversity Awareness in Public Spaces. The location is Millennium square, we thought this would be

Cinema 4D

I found cinema 4D a bit harder as one small mistake could throw the whole animation of however I enjoyed experimenting with technology I never thought I would do.

Cinema 4D
Using Cinema 4D we created white and red blood cells moving through a blood vessel. We began by creating the red blood cell using geometry, collider body, simple materials and many more techniques, we then created the white blood cell, adding displacer animation to the texture, creating a waving motion.

Experimental cover design

The coding for the experimental cover design was the hardest section of the module for me although it was interesting how summers letters and symbols could create its own design.

5.2.2 Experimental cover design
The brief was to create 100 A5 cover designs, exploring themes of randomness, order, and individuality. A task that would normally be very time consuming if it wasn’t for code. Using code, I created cover designs by placing circles on a dark grey page. I then randomised the size of

6X6 Brief

The 6x6 brief allowed me to incorporate all the skills and create an idea with less restrictions.

5.2.4, Amplify the overlooked, Immersive 3D environments
For the 6x6 brief we were given 6 briefs and 6 outcomes. I chose the (1) amplify the overlooked brief and (4) immersive 3D environments outcome. The amplify the overlooked brief is about identifying something small, hidden, or overlooked and amplifying its presence. The goal being to celebrate or draw

Identifying workflow enhancements

5.2.3 Identifying Workflow Enhancements.
In order to critically examine my current workflows and explore tools and techniques, I began by analysing my workflow. Looking back on 5.1, the key stages I found in my process were; initial response to the brief, research, ideas inspired by research, final idea, development on final idea, final

Animation Workshop

I enjoyed animating in photoshop with the graphics tablet as it showed me the potentials of photoshop.

Animation workshop
In the animation workshop, we animated in photoshop using a graphics tablet. I started of by creating the firework animation which I found easier then I expected so decided to experiment further by creating a bird flying and then a landscape emerging from the bottom of the screen. I liked

Brutalist website research

Researching the brutalist websites was fascinating to see unconventional website designs.

5.2.5 Research task: Brutalist websites dot com.
The three websites I chose to research were temporarymark.com, phunkstudio.com, and spin.co.uk. Temporary Mark My overall impression of the website is that it has a minimalist design, the overall feel is that it is very clean and neat, with interesting features such as the scrolling images

Custom CSS theming

5.2.5 Custom CSS Theming
I chose my neurodiversity campaign post to experiment with. Changing the colours of the background, text and icons. I found it hard to understand however it was interesting changing a website and seeing the different possibilities of coding.