(5.2.5) - Four by Six
Depth of Motion / Installation
This acts as a follow up from a previous post - the follow up task from 5.2.3 - in which i (by chance) outlined the general plan of what my 4/6 project will sound like, so please give it a look over again!:

Project Overview
Since that post however, i have given the idea more thought and thought of more details for the functioning of the project, basically taking it from a concept to a coherent plan. Below is a checklist / overview of the installation which breaks the concept down into - hopefully - easy to understand phrases:
- Installation - based on an installation by original inspiration artist Drezzdon
- Situated in a larger room 4 walls with centralized doors on each wall
- black walls on the outside / white walls on the inside
- 1 video projected on each wall
- real doorways sit in the same place as the projected doorways - makes it feel immersive for when people enter or exit the room
- each video is a still / not so still of a 'where was i' doorway
- user interactivity: scan a qr code before entry
- on their phones, users select a direction to move the projection in - north east south or west
- the most voted direction is the direction the room moves in
- eg. if north is selected, the north wall transitions, camera moves through the selected doorway - the door opens up and we move north. east south and west become a standard - blurred movement lines to show the transition
- (instead of movement lines it could be a resident evil style doorway transition for - in this case - south, and side door entries for - in this case - east and west)
- voted movement occurs once a minute
- each of the 4 doors are fitted with electromagnetic locks, during a movement phase, the door we are moving through gets locked, so that no - one walks through it and breaks the immersion during the movement phase. The other three doors are open during the movement phase - for user freedom
- every 5 minutes (5 movement phases) user submitted phrases will also be displayed at random during the minute that we are sat still.
- These phrases will be entered in the same place that user vote on the movement direction
- they will be displayed alongside pre created shape animations - based on the ones i created based on the ones drezzdon used
- there will be a pre-created map for behind the scenes, the map will be composed of squares on a grid of anywhere between 20x20 to 100x100
- each square on the grid represents one instance of 4 projected doorways
- the 4 doorways are mapped to each grid square, so depending on what square the room is in, depends on the doorways shown
- the aim of having such a large grid is to be able to hide things within it
- 5 'secrets' will be scattered throughout the map
- when a location that holds a secret is found a few things will happen
- the room dims
- the movement phases / timer stops for 2 minutes
- the secret appears - one of five coloured 'things' that will bounce around the room walls
- a 'sparkling' song will play
- the users phone will recognize that they are in a secret room, and record the fact that the user located the secret
- the secret will disappear
- the movement phase will resume
- the secret returns to the secret room, once the users have left the secret room
- finding all the 5 secrets will grant the users a prize! i don't know what the prize is yet, but it'll be something physical that the user can claim from outside of the walled room
- ambient music, similar to what i used in my own video and that that drezzdon uses in his videos will be used at the venue.
- the audio would need to be like 2 hours long - or a selection of songs that tots up to being a 2 hour playlist
- the music would swell during a movement phase, either being distorted or simply louder as to further add to the mysterious nature of the installation and the video
- an alternate music track would play when a secret is found
- within the room itself:
- it is likely that users may spend at least an hour there trying to find all the secrets
- due to this, a selection of seating should be made available - beanbags would be the preference for maximum comfort - but cushioned benches would be fine too
- the projectors will be sat on the roof, so that people cant attack them
- as stated, the walls would likely be white, as that would allow the projection to work
- outside the room:
- 4 black walls in a square
- each wall has red printed text with standard messages of similar to what drezzdon uses in their videos
- sets the scene before entering the room itself
- above the doors are red and green lights, green is standard, red light for when the door is locked
- seating around the outer walls of the room
- stand for merchandise / prize collection somewhere near the walls
- free poster / memorabilia stand also
This section wasn't going to be this long at all, but the ideas kept coming, and this works as a checklist for my project at the same time as being its outline.
Visual Evidence
With the project that i bought for my girlfriend, we projected the existing video onto her slanted wall ceiling to feel what the general vibe would be. Imagine a still of this on 4 walls.
Technical Requirements
- LOTS of time
- time needed to create a lot of transition templates
- Coding
- coding would be required to create an internal grid to situate the room in
- similar code would be needed to call up the next sequence, situate it beneath the current sequence, then transition from current to new
- all whilst setting the other 3 walls into transition mode
- Software wise
- after effects to create more transitions between doorways, in the same manner as the original video
- also the video editing to make the doors actually open this time, due to this making the process easier overall
- same as the coding - a custom program to keep track of and load up the correct videos in the sequence
- after effects to create more transitions between doorways, in the same manner as the original video
- SPACE
- the actual space to be able to show the event
- plus 4 good projects to hang from the space's ceiling to allow for the whole concept of the event to work.
Conclusion: this would be really hard for me to be able to accomplish by myself,
I'd need a really dedicated team. With what time i had left before the deadline, and giving focus to other elements of the module I simply don't have the time to invest into working on this more. I've made two posts already, however i simply don't have the knowledge or time to finish off this concept in more detail. I don't know what software more than custom programs id need, there might be a software that perfectly works in my favour, i just don't have the time to find out sadly. All i have to share this time is the concept - not the outcome.