I found this task to be quite challenging at the start but once I did experiment around, I changed Graham’s code to one slightly more complex while keeping the same aspects. While looking at ‘EYE magazine 94’, I liked the overlapping shapes in these variations of covers, and I wanted to achieve the same designs in my work. I researched how to get these overlapping shapes, but they weren’t overlapping. This is when I went back to the code and adjusted where the shapes would be and their size, which left me with a nice visual random design for my covers. My next challenge was adding numbering to each page being ‘001 – 100’ for each cover. I tried to make this in Processing, yet no matter what I tried the code ended up incomplete in places I didn’t understand, so I still have a lot of learning ahead of me when it comes to coding. To fix this I opted to go in Adobe Illustrator and add this typography to the first five covers to give you an example of what it should look like.
5 min read
6 x 6 - tarot card
Chosen brief: Generate something new
Starting this project I already had a brief idea of what I wanted to do but not which brief and outcome they would fall under. I decided to
3 min read
Immersive technologies
Going into the workshops my understanding and knowledge of AR and all immersive technologies was next to none. I had tried a VR headset but that's about it. When Graham led
3 min read
Experiencing projection mapping
One of the first tasks in the 5.2 module was to reflect on a previous project and explore a new technology would could have been incorporated theoretically. I chose and researched projection,