As part of my exploration in Cinema 4D, I worked with various simulation techniques to better understand force fields, rigid bodies, and gravity. To demonstrate these concepts, I created a few rendered images showcasing dynamic interactions between objects.
One of the scenes I developed involved a cloth falling and spinning on a moving object, which allowed me to experiment with how gravity and force fields can affect the behaviour of soft and rigid materials in motion. I was able to fine-tune the forces and parameters, resulting in realistic cloth simulation and object interactions.
Another scene involved objects being drawn together and manipulated by a spinning ring. This setup helped me visualise the impact of force fields and gravity on multiple objects in a controlled space, allowing me to observe how shifting and movement could create visually engaging effects.
Through these experiments, I gained a deeper understanding of physics simulations in 3D space, and how different forces interact to create compelling, natural motion in animated scenes.